package com.daylightrobbery.server.packet;

import com.daylightrobbery.server.packet.game.player.PlayerInfoSyncPacket;

public class PlayerInGame{
    private String uid;
    private Integer roomId;
    private PlayerInfoSyncPacket packet;

    public String getUid() {
        return uid;
    }

    public PlayerInGame setUid(String uid) {
        this.uid = uid;
        return this;
    }

    public Integer getRoomId() {
        return roomId;
    }

    public PlayerInGame setRoomId(Integer roomId) {
        this.roomId = roomId;
        return this;
    }

    public PlayerInfoSyncPacket getPacket() {
        return packet;
    }

    public PlayerInGame setPacket(PlayerInfoSyncPacket packet) {
        this.packet = packet;
        return this;
    }

    @Override
    public String toString() {
        return "PlayerInGame{" +
                "uid='" + uid + '\'' +
                ", roomId=" + roomId +
                ", packet=" + packet +
                '}';
    }
}
